A reflective game

A Teacher's Year

The game accepts the player for who they are — and asks what kind of teacher they want to keep becoming.

Individual Achievement
Personal mastery, solo initiative, going the extra mile.
Collaboration
Peer support, shared systems, distributed effort.
Sustainable Practice
Pacing, protecting reserve, knowing what to hold.
Reserve
Your inner energy. Starts at 100. The situation spends it — not the choice.

Reserve
100
A note at mid-year
Your year, reflected
IAP
0
CP
0
SPP
0

Dev · jump & test

Hidden controls. Not part of the player experience.
Jump to scenario
Jump to moment
Force archetype (sets points)
Reserve mechanic